I liked Deadpool before it was cool. In Jedi Knight: Dark Forces II, I rocked a Deadpool skin about 50% of the time. But I have no problem admitting he's a fad anti-hero. He's done nothing more than crack one or two great lines occasionally, which are surrounded by a barrage of other 6/10 jokes and fourth wall breaks. Just enough to get by as long as he's almost constantly killing something. Guess what doesn't happen in this movie?
Overhyped for an understandably budget Marvel film. Hopefully this leads
to a good sequel what isn't 50% unfunny origin story filler, and 50%
mediocre fights against nobody mooks serving a nobody villian.
Wednesday, February 17, 2016
Tuesday, February 16, 2016
Thursday, February 11, 2016
Wednesday, February 10, 2016
Space Beast Terror Fright
Since Steam wouldn't give me a refund for Firewatch, I tried to at least record a second playthrough of it to put up, but the video was choppy as hell and it didn't record the audio despite that the test clip that I recorded right before turned out fine... Two and a half hours wasted, woo.
Instead, here's some videos of me playing a few rounds of a much better game.
Instead, here's some videos of me playing a few rounds of a much better game.
Tuesday, February 9, 2016
Quick & Painless Reviews: Firewatch
I have nothing against "walking simulators". You can see that I've played, reviewed, and made screenshot blogs out of a few major ones over the last few years. And eagerly I waited two of those fucking years for this one to come out.
This one offers an empty experience derivative of The Vanishing of Ethan Carter, with (admittedly decent) banter between two main characters that goes nowhere in a game that manages to barely be four hours tops despite taking place in an open national park setting. The setting, it turns out, is mostly just padding. There's little to explore except for the obvious landmarks the developers left for you; nothing extra that you find or do will affect or flesh out the story in any way; and the game is uglier than Ethan Carter, so there isn't much worth looking at either.
I get up to more in a five hour shift at my real summer park job. I mad.
5/20
(that's the amount in dollars that you should consider paying instead of the full price of $20, in case you weren't catching on)
For months, I even had a modified version of this painting as my wallpaper. |
This one offers an empty experience derivative of The Vanishing of Ethan Carter, with (admittedly decent) banter between two main characters that goes nowhere in a game that manages to barely be four hours tops despite taking place in an open national park setting. The setting, it turns out, is mostly just padding. There's little to explore except for the obvious landmarks the developers left for you; nothing extra that you find or do will affect or flesh out the story in any way; and the game is uglier than Ethan Carter, so there isn't much worth looking at either.
I get up to more in a five hour shift at my real summer park job. I mad.
5/20
(that's the amount in dollars that you should consider paying instead of the full price of $20, in case you weren't catching on)
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