Thursday, January 21, 2016

Old Whiteboard Art


A Coopersville portrait I made on the whiteboard of a limousine booking office like four years ago. Apparently it's still there today, since a friend just took a picture of it and sent it to me. I'd like to give a big shout out to the funny fuck who rubbed their finger across the whole thing.

Tuesday, January 5, 2016

Getting Back Into It

IndridCold and I got back into COD4. We used to be somewhere in the top 5% of players worldwide with our other friend Danny when we played it on the Xbox360. Now we're entering a whole new ball game and jumping into PC. Shitsux having to learn how to git gud again, and it won't even feel legitimate with all of the hacking going on, but if I belong anywhere in COD, it's here (and also Black Ops).

Once I get my good classes set up, things will start to get crazy again.
 
EDIT:
Two choppers!
Four choppers!! It's coming back to me baby!

Wednesday, December 16, 2015

Super Doom 64

Super Doom 64 adds Doom 64 textures and sprites to your normal Doom and Doom 2 wads. It looks cool, so I figured I'd use it while doing a Doom playthrough on Twitch.

For some reason, the video lags during the first level, but plays fine for the rest of the playthrough. E1M2 begins at 1:40.

Friday, November 27, 2015

Paranoia 2: Savior Playthrough

I had to dink around with this video for like a week because the YouTube drones kept picking up some b-side atmospheric track from Ghost in the Shell 2: Innocence (the worst GiTS by a longshot tbhfam) during different parts of the footage every time I reuploaded it. Now it has a whole five minute chunk of audio that I muted just to be safe, but nothing really happens during that section of the video, so no big deal.

Anyway, I did my view-baiting with The Order: 1866; it sucked and didn't work, so I'm back to more original stuff. Paranoia is a very underrated horror FPS that came out like eight months ago. It's annoying how it can go from 300 fps to 13 because the game was basically duct taped together by a couple Russians, but outside of that the gunplay and atmosphere are very satisfying. If you don't want to play it, this is a very comfy playthrough to watch before bed or something. I've already watched it four times myself, and I almost never rewatch my videos, especially the long ones.

Thursday, November 26, 2015

We A Foodie Blog Now

Instagram hipsters like to take photos of their fancy meals at restaurants? Well, I took a picture of the most embarrassing dinner I've had in probably two decades. Like, this is the stuff Europeans still get made fun of for eating.


Saturday, November 7, 2015

Quick & Painless Reviews: Spectre

A James Bond film that's such a by-the-numbers parody of itself, that it can't be spoiled, but if you're sensitive about spoilers, maybe don't read this yet.


 Spectre is about an incompetent assassin who can't operate a vehicle for five minutes, or shoot a few people without completely demolishing everything. An absolute jokester that can't even play around with a mouse without pointing his gun at it and tearing the place down. A film with the message "spying is still cool!" that has absolutely no spying.

Featuring a villian who, guess what, was behind the whole Daniel Craig saga, starting from his character's adoption. Someone so dastardly, despite only getting about 20 minutes of screen time. Just enough time to give two small speeches, perform sinus and brain surgery to zero effect, get blown up by a watch, then have his helicopter shot down with a pistol. A final boss defeated in two hits.

At least they brought back Oddjob. I mean Jaws. I mean Bane?

Spectre is Daniel Craigs 'Tomorrow Never Dies', and probably the most disappointed I've been with a sequel since Terminator 3.

Wednesday, October 28, 2015

Quick & Painless Reviews: Life Is Strange


A five episode adventure epic released throughout the span of nine months, about a young woman who breaks space and time to... save a small town from a tornado.

Pirate it, and you'll still feel ripped off.

Wednesday, September 23, 2015

Quick & Painless Reviews: Blood Bowl 2

The game's awesome. Smashing weak humies and scaven has never felt so satisfying. Plus, now we have online league play and Cabal TV. And of course, my niggas Jim Johnson and Bob Bifford are back with fresh commentary.


I'm not one to normally appeal to authority when it comes to an argument, but this is a review, and I'm probably one of the highest authorities there are in the Blood Bowl gaming franchise. In the last five years, Risexual and I have easily accumulated at least 6000 hours of game time throughout Blood Bowl Legendary & Chaos Edition. Over those years, we pretty much lived and breathed the game, molding our senses of humor around what's basically one big inside joke based around Blood Bowl lore; we pretty much wrote the book on every strategy for every team, and we have never lost a single online match to an honest player. So, do yourself a favour by avoiding what one of the most uninformed and entitled communities in gaming have to say, and buy yourself a copy of this sports masterpiece, because I fucking told you to do it.

Monday, September 21, 2015

The 0wnage of Rogue-age


I used to be pretty much unstoppable at NF BGJ back when I played Jedi Knight: Dark Forces II on the daily. On the Internet back then (as in prior to 2005), people kept screenshot collections of their scores to help with their street cred, and if they were a big enough douche, they wrote some of their colourful commentary along side it. There isn't really much worth salvaging from my old GeoCities website, but these shots of my JK pages are a nice nostalgia trip.






Thursday, September 17, 2015

Some Sketches & Concept Art

After procrastinating for a decade and allowing the whole emo craze to pass from the mainstream, IndridCold and I have pretty much agreed that the EMOgirl comic has been cancelled. Having dropped that, but also wanting to work on a new comic series besides the Z-Comic, I've started drawing up some concepts. Basically I've just been drawing stuff that looks cool, and then formulating story elements around it all later. I'm also keeping the art style simple, somewhere in the range of the Z-Comics, so that I can theoretically blast out new issues quickly. I've also been testing out some new brush pens that I got for shading. 


Tuesday, September 15, 2015

Random Left 4 Dead Stream

I did a live stream of L4D2 just because. Playing with randoms, nothing special. I'm wondering how long it'll be until YouTube takes it down because of the music I had playing. Really pulling my A-Game to keep the content flowing here. I'll actually make a conscience effort to find the power cable for my scanner and get some new art on here soonish.


Action starts at 00:03:00

Sunday, September 6, 2015

Mr. Robot

Basically the best show. That'd be my review if there was one. I made this wallpaper for it.

Click here for the 1920 x 1080 version

Monday, August 31, 2015

Quick & Painless Reviews: LEGO Jurassic World

Honestly isn't even that good for a Lego game. I enjoyed the Jurassic Park 1 episode due to nostalgia, despite there being almost no enemies to fight the entire time. The episodes following it have enemies, though 99% of the time you'll be fighting compys or some variant of them.

I feel the Lego games have become too heavy-handed with the "puzzles," having to literally stop every seven seconds to use a character-specific ability, bust some blocks up, and/or build something ad nauseum to complete a level that is otherwise two minutes long.

Anyway, I made my way to the Jurassic World episode and was having a decent time, as it was apparent more effort went into the levels specifically surrounding the new movie, but somewhere near the end of the game, while fighting the Indominus Rex, this happened:


The level bugged out, literally causing the boss to start fucking me in the ass as the game softlocked, forcing me to restart the level. There were no checkpoints. I was expected to go through the four minutes of puzzle-padding to fight the QTE boss again. At this point, I was sleep deprived, and had taken exactly too much shit from this insufferably mediocre game, so I quit, ejected the disk, had a nap, then returned it.

Perhaps you might have seen my review of Ryse, where I said that one glaring problem negates the quality of the overall product? I'll admit I'm treading into the territory of a personal pet peeve, but when a game breaks right at the end, it pisses me off to no end. Fuck this game.

Monday, June 29, 2015

The House of the Dead

Sometimes (often) emulating arcade games can be a nightmare. I did this run on a faulty Sega Model 2 emulator Sheldon Cooper style. I had to replay this game like ten times either because OBS wasn't detecting it on my screen, or because the emulator would break my gun alignment. I eventually gave up all hope on recording the best possible run, and settled with playing in a 640x480 window, because that was the most consistent method. Also, the reload key only worked like 60% of the time, so if I do meh in some parts, that's probably why.