Monday, November 28, 2011

Revisited.

I was looking in my closet one day, and came across my very old sketch book. I decided to share one of my drawings from it. Then again, I figured I just remake it, since I originally drew this drawing when I was 15yrs-old. I made some big and small changes, added more detail, but I tried to keep the original likeness of the drawing.


Saturday, November 19, 2011

Cabela's Survival: Shadows of Katmai

This game is seriously bad. So bad, I'm not even going to do it justice with a proper review.






















It's an action-platformer with shooting bits from time-to-time. It's sometimes difficult to understand where you're suppose to be going, but that's a minor issue.  The game is geared mostly for motion control, so it's relatively boring to play without, which I did. I think IndridCold bought it under the impression that it'd be similar to Cabela's other hunting games, but with a survival twist (which was the assumption I made as well), but it's just arcadey and stupid, with a stupid ham-fisted story as well. You're some guy helping someone transport a vaccine for a virus that's broken out in Alaska (probably too cold for viruses to survive up there) and your plane crashes in a snow storm. The rest of the game is a fight to retrieve the lost vaccine and reach civilization.


In your struggle through the Alaskan mountains, you're required to hunt animals, either for food or warmth. The virus you're racing to cure is causing aggression in the local predators, namely crows, bears, cougars, and wolves (but not the sled dogs you acquire later on), so you have to hunt for more docile animals such as goats and moose. Strangely, half the time you don't even retrieve the pelt or the carcass; the game just automatically assumes you've collected it and the story continues on its own.

Despite being a game about being lost and forced to survive, it's very linear, and the story is level-based. Having eventually come to terms with this and that you have to fight dozens of vicious predators (including a bear that tears down a tree and swings it at you like a club), I was willing to play a game that was more "gamey" and like a classic NES-style experience. However, I was almost done the single player campaign at this point as it's only like seven levels long. The game literally takes like two hours to play through, which confused the hell out of me, as there aren't even credits at the end; you just get the usual end-level status screen, then it asks you if you want to go back to the main menu. So between being nothing like other Cabela games and not offering a fulfilling single player campaign, there isn't really any reason to play this game.


Very shameful; very 2/10.

Friday, November 4, 2011

Bad Video Game Advice

I'm not really sure if this is content-worthy enough to actually be an LBC blog, but since I think Ryan will get a kick out of it I'll post it here.

I recently started replaying Project IGI again. It was a pretty solid FPS back in 2002, and it's worth noting that the engine allowed the game to render randomly generated landscapes where you could leave the level and keep walking forever. However, I wasn't able to run it very well on my Pentium 2 back then, so I'm trying it again now. Anyway, right now I'm stuck on a bullshit level and I went looking around for general advice to make me better when I found out the game actually has a Wikia site. I quickly began disregard its advice when I read this:

The SPAS-12 is a semi-automatic pump-action shotgun with a moderate reload-time, that must be pumped between shots and cannot be used at range. A single round can be lethal if used on nearby targets. 
  • You should only use it when you're in an enclosed area and there are one or two enemies in the room; the pumping between shots makes it very hard to take out three or greater enemies without sustaining major damage.
  • Don't even think about trying to snipe with the SPAS-12. 





















... Here's me nailing a guy from like 100m away, killing him in one shot, which is more than I can say for anything that isn't the actual sniper rifle in the game. And, no, it's not a lucky shot. I use the shotgun for this all the time.