Tuesday, January 24, 2012

Master of Puppets Beta

Master of Puppets is a multiplayer mod for Doom 2 (Skulltag port). I've recently been playing version 0.5 of the beta. It's pretty popular on Skulltag right now, and I don't know why. This is what its team thought was a good idea:

Let's make a mod that pits players against other players who can possess the monster sprites, except

  • They can possess any monster
  • There's no respawn counter in between monster deaths, or anything really limiting the 'puppet master' players from jumping between cyberdemons instantly
  • They're more mobile than the monster AI-- faster and seemingly no pain chance so their attacks can't be interrupted
  • They have infinite ammo

Here's me standing by a doorway for two minutes while a couple guys playing as Barons of Hell spammed fireballs around the corner. No strategy; no fun. 'Still a lot of work to be done, guys.

1 comment:

Risexual said...

But come on Tre, the point of a mod is to give folks what they want. I'm sure they will make this even better , heck they could up the rate of fire for the monsters, up the splash damage for everything, hell double the amount of projectiles. This seems like the greatest thing since instant kills and rapid firing shock rifles.